![]() ![]() ![]() After all, it's always better to shit your pants with some friends! The Outlast Trials will allow players to face the horrors of the trials by themselves or cooperate with up to three other test subjects. All in the name of progress, science, and profit. In a world of distrust, fear, and violence, your morals will be challenged, your endurance tested, and your sanity crushed. ![]() Imprisoned in a secret Murkoff facility, players will be thrust into a series of physical and mental ordeals, tormented by iconic characters, and challenged alone or in teams to survive with their sanity intact. The Outlast Trials is our most challenging production and we’ll continue developing the game until we feel the game delivers our initial vision.” “Feedback from players throughout Early Access is key to us delivering a more refined and balanced game. “We’re eager to see and hear how Reagents (players) perform in Murkoff’s experimental program during The Outlast Trials Early Access,” said Philippe Morin, Co-Founder of Red Barrels. Players will be pushed to their limits in new environments, new trials, several challenges and variators, a seasonal program, character and cell customization, full character progression with a narrative introduction and a surprising conclusion for each Reagent released, and more, gradually throughout the Early Access. Early Access includes all the main features of a classic Outlast game and will introduce a whole new program structure. Stepping into Murkoff’s Sinyala Facility during Early Access, players will experience mind-numbing terror, whether surviving alongside friends or daring to go alone. While not a direct sequel to the other critically acclaimed Outlast titles in the series, The Outlast Trials will be set in the same thrilling universe: more precisely, right in the middle of the Cold War era where players take on the role of test subjects abducted by the shadowy Murkoff Corporation.ĭeveloper Red Barrels has officially launched Early Access for The Outlast Trials which is available now via Steam and Epic Games Store for $29.99 USD. Outlast 2 places you deep in the wilderness where you discover the residents of Temple Gate and a corruption so profound that going mad may be the only sane thing to do. Whistleblower, the DLC continuation, tells the backstory to the atrocities found in Outlast and stretches past the events of the first game to show the final bloody chapter in Mount Massive Asylum's story. Outlast, the original release, begins with an intriguing anonymous tip that leads you to explore the dark heart of Mount Massive Asylum, home to the secret experiments of the Murkoff Corporation. The rules of the Outlast universe are simple – run, hide or die trying. Critically acclaimed for its immersive atmosphere, sound design and full-frontal scares, the series soon became the leading horror game experience of its generation. Of course, there’s also a benefit to that, as the sounds that come from the saws’ revving engines can be used to one’s advantage.Hell is an experiment you can't survive in Outlast, a first-person survival horror game series developed by veterans of some of the biggest game franchises in history. In actuality, the murderous lunatics who chase his meat suit are even more deadly than Miles’ attackers, because they carry battery-powered saws and aren’t afraid to use them. His need for batteries breeds familiarity, as does his inability to fight back against the crazies who try to kill him. ![]() Waylon Park is yet another mute character, who chooses to utilize the night vision setting on a discovered camcorder to light his way. As such, Whistleblower still remains very similar to that which came before it, which is a good thing. Don’t worry, though although things are more linear, you’ll still find yourself running for your life, while attempting to figure out where it is you need to go next. Eliminated are the lengthy searches that previously caused us to run around in circles, in favour of a much more streamlined experience. The only notable changes Red Barrels made to its game’s core formula - which involved solving puzzles and finding important items, while running for one’s life and hiding whenever necessary - is a noticeable decrease in both puzzles and reasons to hide. ![]()
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